Warp 30
July 2nd, 2009

Warp 30

Another of our old comics, inspired by the various episodes of Star Trek: Voyager in which they tried to exceed warp 10 in order to get home a bit faster. We came to the conclusion that their fiddling with transwarp engines and warp conduits was probably just over-complicating things – they just needed to up the horsepower a bit with a few more nacelles.

Click here to download the SVG source for this comic

↓ Transcript
A Star Trek inspired ship is in the sky, covered in warp nacelles. One grey is talking to another:

G1: I don't care if it can do warp 30 — it still looks bloody stupid!


Clean up our filthy, dirty SVG files

I was reading Planet Ubuntu yesterday, and came across this blog entry about a particular use of SVG in the browser. In the comments someone mentioned an application called Scour for cleaning and sanitising SVG files. This was a new app to me, so I thought I’d mention it here.

The SVG files we make available for download are the original Inkscape files. Occasionally the addition of an Easter Egg requires subsequent hand-editing of the file, but we always ensure that the resultant file will still load into Inkscape and remain at least close to the design of the original un-edited file. The reason for distributing Inkscape SVG files – rather than plain SVG files – is that we would like people to be able to load, modify and re-use our files without losing any useful data.

For some uses, however, it might be beneficial for you to have a sanitised version of the SVG file – one without the Inkscape-specific extensions which might trip up another application. That’s what Scour does – it strips out the Inkscape metadata and possibly modifies the structure of the file to produce something that is smaller and simpler, but which should render the same way as the original file.

So if you want to do something with our SVG files but are having trouble opening them in your application of choice, why not try Scouring them first.


First Post!

Along with comics there will also be occasional blog entries here. Don’t expect too much – I’ve already got my own blog filled with technical waffle, pointless exposition and occasional rants – and Vince isn’t the bloggy kind (yet, at least).

So we’ve decided to keep the blog entries here infrequent and relevant: they’ll only appear when we’ve got something to say, and only then if it involves sci-fi, comics, vector graphics, or some other subject that we think might interest the kind of people who have willingly chosen to come to this site.